#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "dominion.h"
#include "interface.h"
#include "rngs.h"

//since garden doesnt do a whole lot and it was never stated we cannot use garden
// we will be testing to see that it returns -1

int testGardenPlayed(struct gameState *state)
{
	if(gardenPlayed(state) == -1)
	{
		return 0;
	}
	else
	{
		printf("We had an issue and gardenPlayed did not give the correct value\n");
		return 1;
	}
}

int main(int argc, char *argv[])
{
	struct gameState myGame;
	int kingdomCards[10];
	myGame.initializeGame(2, kingdomCards, 1,myGame);
	state->hand[gameState->whoseTurn][0] = garden;
	testGardenPlayed(myGame);
}